I feel quite confident with creating raging fire, but I had some problems creating a small, calm camp fire type fire. So I worked on some camp fire simulation and this is the result. I am quite happy with it. This is obviously for a very bright daytime situation. For darker lighting it would need to be more blown out.
This is the first of three versions of me destroying a cabin.
The Maya scene broke, so the explosion itself is only two seconds long. This is the first time I used Arnold for rendering, the fluids are still done in mental ray. Tracking and Compositing was done in Nuke. There is probably some potential to better integrate it into the video, but there are two other videos where I can try to improve.
So we recieved the new assignments for uni. For the first module, we are supposed to model the robots we designed last term and create a movie poster with them, placing them into an interesting setting.
For the second module we will design a “Hall of Kings” using existing architecture as reference. Later we will project the painting onto simple geometry and create a ten second camera move.
Sounds fun, I hope I will have enough time to work on my personal stuff. The cabin is coming along, I am trying to cache my fluids right now.
So this is my second assignment for this term, concept design. Not really my strong suit, but I´m very proud of the results. The Assignment was to design three different Characters:
- A guy/alien/creature thats builds fight robots
- The fight robot itself
- The guy/alien/creature/robot that repairs the fight robot
Hey, me again.
I delivered my first assignment for uni today. It´s a commercial for an app that lets you design paper cars. We had to use Mental Ray for rendering and After Effects for compositing which would not have been my choice. I will probable do another version with Vray and Nuke. Also, the pace of the edit and the music were dictated by the professor, not my fault.
I moved to the UK last month and started my studies at Staffordshire University. I have some awesome CG and Concept Art assignments and I am going to post about it very soon. This means that my short film is on hold for a while, but I will render some parts to show you what I have done so far.